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tutorials:knittingmachine:loadmemory.html [2010/11/01 22:52]
ladyada
tutorials:knittingmachine:loadmemory.html [2016/01/28 18:05]
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-====== Uploading the custom patterns ====== 
  
-This step will show how to upload the custom patterns to the knitting machine memory from your computer. This is just for the '​custom'​ patterns, it wont overwrite the 'built in' patterns that are shown in the manual (those are built into the "​ROM"​) 
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-====== Putting new patterns on the machine ====== 
- 
-Start up the disk drive emulator in the command line. 
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-{{  :​tutorials:​knittingmachine:​screen_shot_2010-11-01_at_3.57.52_pm.png ​ |}} 
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-When "​ready"​ lamp is lit, reset the machine'​s memory by pressing CE key, then type in 888, then press STEP key. **This deletes all stored patterns**, so [[backup.html|be sure to back up first]] if you have patterns on the machine you want to save! 
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-Clear display with CE key, then prepare to load new data into memory by typing 551, then STEP. 
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-{{  :​tutorials:​knittingmachine:​07_enter_551.jpg?​500 ​ |}} 
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-Display should go blank, then "​ready"​ and "​pattern no" lamps should illuminate. 
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-{{  :​tutorials:​knittingmachine:​10_ready_and_patternno_ligh.jpg?​500 ​ |}} 
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-Press 1 to indicate which "​track"​ to load from the disk drive emulator, then press STEP. 
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-{{  :​tutorials:​knittingmachine:​11_enter_track_number_1.jpg ​ |}} 
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-Machine will beep when finished. Pick a pattern and knit as normal. 
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-{{  :​tutorials:​knittingmachine:​adafabric.jpg?​500 ​ |}} 
/home/ladyada/public_html/wiki/data/pages/tutorials/knittingmachine/loadmemory.html.txt · Last modified: 2016/01/28 18:05 (external edit)