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Now back to the computer. Start up the disk drive emulator in the command line by typing in **python PDDemulate-1.0.py img COMPORT** where **COMPORT** is your serial connection. For example on a mac the command might be **python PDDemulate-1.0.py img /dev/tty.usbserial-A7TKMHYD** this will make an 'image' of the knitting memory in a directory called **img** | Now back to the computer. Start up the disk drive emulator in the command line by typing in **python PDDemulate-1.0.py img COMPORT** where **COMPORT** is your serial connection. For example on a mac the command might be **python PDDemulate-1.0.py img /dev/tty.usbserial-A7TKMHYD** this will make an 'image' of the knitting memory in a directory called **img** | ||
- | In these photos, the user didnt put **python** first, but for many windows computers you'll need to so just put the word **python** in front of any screenshot photos, ok? | + | {{ :tutorials:knittingmachine:screen_shot_2010-11-01_at_3.57.41_pm.png |}} |
+ | {{ :tutorials:knittingmachine:screen_shot_2010-11-01_at_3.57.52_pm.png |}} | ||
- | {{:tutorials:knittingmachine:screen_shot_2010-11-01_at_3.57.41_pm.png|}} | + | ====== Now on your machine... ====== |
- | {{:tutorials:knittingmachine:screen_shot_2010-11-01_at_3.57.52_pm.png|}} | + | When "ready" lamp is lit, clear display with **CE** key, then prepare to save pattern data to "disk" by typing **552**, then **STEP**. |
- | {{:tutorials:knittingmachine:screen_shot_2010-11-01_at_3.58.46_pm.png|}} | + | {{ :tutorials:knittingmachine:01_press_ce_then_552.jpg |}} |
- | ====== Now on your machine... ====== | + | {{ :tutorials:knittingmachine:03_display_goes_dark.jpg |}} |
- | * When "ready" lamp is lit, clear display with **CE** key, then prepare to save pattern data to "disk" by typing **552**, then **STEP**. (01_press_CE_then_552.jpg) | + | Display will go blank and then "ready" and "pattern no" lamps will light up with the "track" number 1 in the display. Press **STEP**. |
- | * Display will go blank and then "ready" and "pattern no" lamps will light up with the "track" number 1 in the display. Press **STEP**. (02_press_STEP_track_1_appears_in_display.jpg) | + | |
- | * Machine will beep when finished, and the track data will now be in the **img** folder along with your emulator and other scripts. Ignore the .id files. (finder window screenshot) | + | {{ :tutorials:knittingmachine:02_press_step_track_1_appea.jpg |}} |
- | * The emulator also makes a handy **file-01.dat** file to make it easy to preview the patterns using **dumppattern.py** (see the next step) | + | |
+ | Machine will beep when finished, and the track data will now be in the **img** folder along with your emulator and other scripts. Ignore the .id files. (finder window screenshot) | ||
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+ | The emulator also makes a handy **file-01.dat** file to make it easy to preview the patterns using **dumppattern.py** (see the next step) | ||
We'll need that **file-01.dat** file, so make a backup of it somewhere else for safekeeping! That file contains all your patterns. | We'll need that **file-01.dat** file, so make a backup of it somewhere else for safekeeping! That file contains all your patterns. | ||
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+ | {{ :tutorials:knittingmachine:screen_shot_2010-11-01_at_3.58.46_pm.png |}} | ||